Bug fixes and improvements for demo


Patch time babey

Hello! Thank you for the feedback you’ve given me, I’ve been able to fix a couple bugs, particularly with Windows - plus some improvements.

Improvements

The indicator showing who used what move will now also display how effective that move was. Some people told me that it wasn’t clear if the move was unsuccessful or just bad - hopefully this helps.

There’s now a hard limit of 10 creatures on screen at once. This should help reduce crashes - although I still need to find the root cause.

(Fixed) Bugs

Some people would not see any sex animations play at all. This should be fixed now - let me know if it persists.

Kerrat’s cock was not out during its idle animation. It is now!

Howlquill’s idle animation now plays at the correct speed.

Creatures’ turbulence is shown in different color values to hopefully help color-blind players distinguish them.

Creatures face each other when waiting for a command, instead of facing a random direction.

Files

Linux x64 (gzip) 89 MB
Dec 10, 2022
Windows x64 90 MB
Dec 10, 2022

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